Signal Shell Playtable
SIGNAL SHELL
Signal Shell
· v1.1
TURN 1/30
⚑
Run
☰
Menu
?
Help
⋯
More
Game
↺ Restart
P2: AI
⛃ Decks
Info
Rules
Log
View
⌂ Reset view
⛶ Fullscreen
Dev
🧪 Sandbox
🎧 Sound
Water · Matte storm · Next
Environment · Slate · Next
▶ Attract mode
Kiosk · off
⚡ Test lightning
🐞 Debug
Signal
Shell
Hex tactics · card battles · one signal
Click anywhere to play
signalshell.app
🧪 Terrain
Sandbox
real board · real effects
↺ Reset
✕ Exit
▾
Terrain
Wade into water
Shove → water
Shove → chasm
Walk into fire
Enter smoke
Air over chasm
Reactions
Reactive Spikes
Cover Fire
Lightning Shield
Weather
Fog Bank
Ion Storm
Heat Wave
Windfall
Rain
Free play
click a unit → click a tile to move, or a foe to attack (repeat freely)
place:
■
▲
●
vs
■
▲
●
🗑 Remove
Cards
+ Add to hand
Clear hand
Sandbox ready — pick an effect.
▶ Play all
⌨ Controls
drag · WASD
pan
right-drag · Q/E
orbit
wheel · + / −
zoom
Home
reset view
F
fullscreen
Space
end turn
Tab
next unit
C · X
draw · break down
vs
🎧
move
act
⚙ Repair 1
⬢ Rejoin
—
0
◆ AT
6
⬢ MASS
0
FRAGMENTS
0
pile
Draw
1◆ · 2◢
C
◢
Break down
+1
X
0
discard
0
out
🂠
Hand
▤
My Rack
Cancel
End turn
SPACE
Hand
✕
◢
BREAK DOWN
+1 ◢ FRAGMENT each · pays for drawing & playing cards
⚃
4+
50% to hit
⚔
2
vs
⛨
3
· 2 dice, keep best
Combat log
✕
Battle report
Rematch
▶ Watch it back
Menu
⛃ Decks
?
Help
✕
⌕
Sort · cost
Sort · name
Sort · kind
Sort · unit type
◉ In deck
▶ New game